Ian Bogost

Ian  Bogost
Ian Bogost
Ivan Allen College Distinguished Chair in Media Studies; Professor of Interactive Computing; Professor, Scheller School of Business, Georgia Institute of Technology; Contributing Editor, The Atlantic; Author, What its Like to Be a Thing

IAN BOGOST is an award-winning author and game designer whose work focuses on videogames and computational media. He is the Ivan Allen College Distinguished Chair in Media Studies and professor of Interactive Computing at the Georgia Institute of Technology, where he also holds an appointment in the Scheller College of Business. In addition, Bogost is founding partner at Persuasive Games LLC, an independent game studio. His research and writing considers videogames as an expressive medium, and his creative practice focuses on political games and artgames.

Bogost is author or co-author of Unit Operations: An Approach to Videogame Criticism, Persuasive Games: The Expressive Power of Videogames, Racing the Beam: The Atari Video Computer System, Newsgames: Journalism at Play, How To Do Things with Videogames, and Alien Phenomenology, or What it's Like to Be a Thing.